As a modeller, there will be times when you get stuck at a certain stage in your project because you’re not quite happy with something. You’re faced with a choice of either proceeding and hoping it will turn out okay, or waiting. I favour waiting, for the simple reason that letting something marinate in your head for a while can often yield a better solution.
Here’s an example. I’m currently adding propellers to a 1:600 scale B-29 bomber. The props in this scale need to be 8mm in diameter. I’ll be showing the bomber in flight, so I need transparent or translucent disks to mimic the look of spinning props. The material also has to be very thin.
After looking at various options, I finally came across some clear rubber bumper pads at the hardware store. The pads are the right diameter, but are too thick and have a convex surface. I tried sanding them down by hand, but the rubber didn’t sand well and left tiny strands protruding from the surface.
At this point, I could have used the bumper pads ‘as is’ and lived with the fact that they’re too thick and have a convex surface. But I decided to wait instead. This isn’t to say I put everything away. I left the B-29 on the work table so I wouldn’t forget about it.
Every time I walked by and looked at the B-29, I’d mull over the problem. After a few days, I came up with the idea of using my drill. I already had a fine grit sanding bit so I gave it a shot. Voilà! No more rubber strands. The high speed of the drill bit made all the difference, producing a smooth, flat surface and reducing the overall thickness of the parts.
The B-29 project can now move forward, complete with realistic looking props. Moral of the story: don’t rush, because in a few days you may come up with a better idea.
If you like to build dioramas and want to learn more about how to optimize the visual impact of your work, you might like my book, Diorama Design. It’s available in both ebook and print formats at Amazon.