Until now, this blog has focused on dioramas populated with model kit miniatures. In addition, the completed works that have been showcased are all three-dimensional.
Somewhere between the two-dimensional world of paintings and the three-dimensional world of dioramas lies a hybrid known as the relief sculpture. The above photo of an ancient Egyptian relief shows how a sense of depth can be achieved by carving the subject so it protrudes slightly from the background. Relief sculptures are usually sculpted from a single piece of stone.
A variant of the relief sculpture, which I call 2.5D, achieves the same effect but uses separate materials for the subject and background. I chose the name 2.5D because this type of work has more depth than a 2D painting but less than a 3D diorama. Rather than incorporating model kits, everything must be made from scratch. The benefit of 2.5D is that a sense of depth is achieved with a minimum of space, so the finished piece can be hung on the wall like a painting.
In my book Forced Perspective Dioramas, I talk about how forcing perspective allows the artist to represent greater distances in miniature without making the diorama impractically large. 2.5D represents another approach to tackling this challenge.
If you’re wondering what a 2.5D work looks like, stay tuned. The next post will feature one. It’s called Zero.