Tag Archives: Star Trek

New 1:350 K’t’inga and a Klingon Battlecruiser retrospective

Star Trek fans will be delighted to hear that Round 2 has announced a 1:350 Klingon K’t’inga Battlecruiser kit, scheduled for September 2018 release.  The kit is based on the miniature which appeared in Star Trek: The Motion Picture and will no doubt conform to Round 2’s high standards of detail and accuracy.

Until now, Trek modellers interested in a 1:350 scale kit of the venerable Klingon ship have had to rely on expensive limited run resin kits. These “garage kits” tend to be relatively costly since independent producers cast the pieces by hand, which is a time consuming process. These producers also pay retail for the resin which goes into the kits, so raw material costs are high. The result is that garage kit prices are never competitive with mass produced injection molded kits. Moreover, the kits require substantially greater modelling skills, and a great deal of patience is often needed to correct surface imperfections in the parts if the quality of the resin is not up to par.

Pricing for a resin garage kit of the K’t’inga could easily run upwards of $USD 500, whereas Round 2 will be offering the kit through dealers at a suggested retail price of $USD 100. This is an incredible bargain. Moreover, the injection molding of the kit means that lighting can be incorporated quite easily (a separate lighting kit will be offered later). Full details of the release are available on Round 2’s website.

The K’t’inga is a fascinating design (as Spock would say), connecting an insectoid pod-shaped head to a delta wing body via a long tubular member. The angled down wingtips terminate in beefy warp nacelles, giving the ship a powerful, broad shouldered look. The K’t’inga’s impulse drive gives off a flickering red glow (the flicker being unique to Klingon technology) which further enhances the menacing look of the ship.

The battlecruiser from the original Star Trek series was designed by Matt Jefferies, who also designed the Enterprise. According to Wikipedia, “the D7-class battlecruiser was designed … to mimic the appearance of a manta ray,” and Jefferies wanted it to appear “threatening, even vicious.”

The K’t’inga which emerged in the Trek films many years later retained most of the original D7 design. The changes were largely cosmetic, consisting mainly of tweaking the geometry and adding surface detail to impart a better sense of scale.

The K’t’inga has made many a bold appearance in the Star Trek films. One of the most memorable was the opening sequence of Star Trek: The Motion Picture, which featured three of these magnificent ships facing off against V’ger. This sequence stands as one of the finest visual tributes ever made to a Trek vessel, showcasing the K’t’inga in its full splendour to the backdrop of a rousing martial soundtrack. Although the film was a critical failure, the producers got one thing right, which was giving plenty of screen time to the iconic vessels of Star Trek. 

Modellers will have no shortage of inspiration to create a diorama featuring the ship, although working in 1:350 scale will confine this pursuit to those with lots of space!

If you like to build dioramas and want to learn more about how to optimize the visual impact of your work, you might like my new book, Diorama Design. It’s available in both ebook and print formats at Amazon.

-Ivar

Two-dimensional thinking and three-dimensional art

There’s a great line in Star Trek II: The Wrath of Khan when Kirk and Spock are waging battle with Khan in the Mutara Nebula. Spock assesses Khan’s tactics and tells Kirk: “His pattern indicates two-dimensional thinking.” This is just the information Kirk needs to defeat Khan.

The diorama artist works in three dimensions. Yet a surprising number of dioramas are as flat as the Serengeti Plain. Lest the diorama artist befall the same fate as Khan, he should take advantage of all three dimensions. A diorama with peaks and valleys is more spatially complex—and visually interesting—than one that is flat.

Although we live in a three-dimensional world, we carry out many of our day-to-day activities using a two-dimensional mindset. Driving a car is essentially a two-dimensional activity. You can go left and right but not up and down (unless you’re driving through a mountain range). Board games like Monopoly and Scrabble are two-dimensional. The words you’re reading on this page are two-dimensional.

Unless you’re a pilot, gymnast, rock climber, architect or skydiver, chances are you don’t do much three-dimensional thinking. But artists who work in three dimensions benefit from well developed spatial awareness. And this includes the diorama artist.

Certain dioramas will be flat out of necessity. For example, a diorama of an airfield is not going to have hills and trees. Most planes (save for helicopters and VTOL aircraft) need flat runways to take off and land, so a runway diorama will be mostly flat. But even in cases like this, there is usually a workaround. For example, you could add a wind sock (mounted on a tall pole) to your airfield diorama for a bit of spatial variety, as I did on The Wooden Wonder. Or you could go a step further and add a hangar or other type of building, if there’s room.

Setting your scene in the middle of a field or jungle makes it easier to work in three dimensions. You’re free to sculpt the topography to your liking. My Eagle Crash diorama uses a cliff side setting, with each Eagle on a different level to create visual interest.

As you begin working on your next diorama, think about what Spock would say. Are you thinking in two dimensions or three?

-Ivar